“A spit in the face of the developers”. The controversy on the demo of “quake” created with the AI

Microsoft decided to do an experiment with theartificial intelligence In the field of gaming, a decision that was accepted with reaction to say the least conflicting by the user. Recently, the company has …

"A spit in the face of the developers". The controversy on the demo of "quake" created with the AI


Microsoft decided to do an experiment with theartificial intelligence In the field of gaming, a decision that was accepted with reaction to say the least conflicting by the user. Recently, the company has made available a playable demo just a minute long of the famous Quake 2based on the AI ​​and part of the initiative Copilot Gaming Experiencewhose goal is generate real -time game elements. And the shower of negative comments of the fans did not be late to flood the network.

At the basis of this experiment is technology Wham (World and human interaction model), whose goal is to leave the traditional graphic engines behind and create the elements of the game according to the actions of the players. A potentially revolutionary idea and which, perhaps, in the future could carve out space in the field of gaming, but which today is compromised by a lack of fluidity that it is practically impossible to give a judgment on technology. In the demo, in fact, the 10 fps And the experience is not enjoyable in any way.

In addition, the experiment touches one very delicate topic As part of video games, who always look with suspicious or complete refusal the implementation of artificial intelligence in industry because, according to many, its use to generate settings, dialogues or anything else would affect both the workers used in the various sectors, and on the final quality of the product, which would lose the artisan care and the consistency of a unitary vision that only a human mind could give.

As evidence of this feeling widespread in the community, many of the criticisms flakes on social networks are precisely directed against the idea of ​​creating game elements with the IA, which some users define as “A spit in the face to developers around the world “and”a insult to industry “, especially in a period in which development studies fell most of their workforce or are forced to close.

However, there are also moderate voices that look with interest in the possibility of supporting human work the potential of artificial intelligence, while admitting that “we are only at the beginning of a long journey”. It remains to see where it will take us.