Delta Force: Hawk Ops, a moderate success in failure

Every year, more or less, a video game comes out that is called “Call of Duty Killer”, because the Activision brand, although in the end it is always the same, with a new …

Delta Force: Hawk Ops, a moderate success in failure


Every year, more or less, a video game comes out that is called “Call of Duty Killer”, because the Activision brand, although in the end it is always the same, with a new Call of Duty every year, and not so different from the one previous one, it’s too strong. Everyone has tried to make an FPS (First person shooter) that beats Call of Duty, but there hasn’t been a way for twenty years. Then there is the Battle Royale mode, on which COD was left behind, which won over Fortnite, but which with Warzone (the COD version of Battle Royale) gained millions of users.

Now everyone is hype for Delta Force: Hawk Ops, by Team Jade, which will be released on December 5th, and is a free to play game, like Fortnite and Warzone. From the test I did, it has many chances, fluid gameplay, many modes including one in which you have to attack a team entrenched in a map (those in defense are too advantaged), and other modes very similar to Call of Duty and Warzone, with a greater customization of weapons (even too much) in all their accessories, but which in games that last even half an hour is lethal. I mean: Battlefield is a game that has always wanted to be, let’s say, “realistic”, Delta Force: Hawk Ops wants to combine the gameplay of Battlefield with the arcade of Call of Duty.

With a TTK (Time To Kill, how long it takes to kill an enemy) too low, so that the starts are somewhat random (just shoot a gun and at 50 meters you are already dead, or rather killed). Something that Activision has already done in Warzone, even better, with all the bugs that infest the game (in addition to the cheaters). I predict, for this new Delta Force, a moderate success in failure.