How intelligent are the characters we meet in the games? I had the last disappointment, as a foul fans, from the long -awaited Starfield of Bethesda. In order not to make it too long after a while, one realized that the talks with the characters were too standard, and above all they did not bring anywhere, always to the same. You got one angry, in the next session it was as if nothing had happened. Compared to Fallout, he even seemed to have gone back.
But we are about to do the step, because just as the generative is revolutionizing every sector, it will soon also enter that of video games (it was now). In pole position there is Muse, by Microsoft (which has already carried out on quantum computers with Majorana 1, but this is another matter). The novelty of Muse compared to Sora or from the-E is to analyze the data while you are playing. You really surprise what happens because we are making it happen, and don’t pretend to be surprised.
It would be, in video games, the so -called “Wow moment!”. For example, for some time we have no longer have with smartphones (ah, the files at 4 in the morning outside the Apple to take the latest model, I did it for the iPhone 6 and they came to annoy a troupe of Santoro because we were stupid And other left and right anti -capitalists who pulled us flour and eggs, but we resisted, the desire was too much, in the name of Steve Jobs, Stay Hungry, Stay Foolish), and not even with games. But with the generative it is different, we have understood it since the first time we chatted with chatgpt.
The “Wow moment” lived it with Muse the CEO of Microsoft, Dwarkesh Nadella, “I did not feel those sensations from the first time in which I saw chatgpt complete the sentences, from the drawing or Sora generate videos”.
We are here that we look forward to being inside virtual worlds that really change according to our interactions, and say again “wow” in a video game. In short, if he has Wowato Nadella, let alone us.