Because you should play more video games: the studio that changes everything

How many times have we heard that i video games Do they hurt health, do they make violent violent or cause users’ alienation from reality? All criticisms that, over the years, have been …

Because you should play more video games: the studio that changes everything


How many times have we heard that i video games Do they hurt health, do they make violent violent or cause users’ alienation from reality? All criticisms that, over the years, have been denied, while collecting a certain follow -up especially between parents worried about leaving the children in front of the screen for too long. Now, however, a study that overturns this perception comes from the scientific world.

According to Andreas Eisingerich, professor of Imperial College of London, some video games such as the series The Legend of Zelda they can transmit “a sense of positivity And even the purpose and meaning in life “. The teacher’s research was published on Journal of Medical Internet Research and, according to the author, i games Open World They could “offer a sense of exploration, an opportunity to develop and experiment with mastery and ability”.

All in a relaxed atmosphere because, according to the results of the work of scientists, the fact that in this kind of games users can “move freely in a vast environment without the slightest restriction“And without the need to complete objectives does not cause high levels of excitement and urgency, typical instead of other videogame genres. The rhythm of progression establishes the player, who is given the opportunity to immerse himself in an alternative world where he has complete control over the times when carrying out the various tasks that are assigned to him. A characteristic of Open Worldthis, which according to the study would favor “a deeper connection with the playful world “.

The results of the research, conducted through 32 in -depth interviews and 609 polls and self -declarations of students who love video games, would seem to prove these statements.

From the first investigations, in fact, the effectiveness of the “open world” productions has emerged in allowing to escape the stress of reality, guaranteeing a moment of emotional well -being. The subjects interviewed, in fact, showed “significant relaxation” and a “greater inner peace”, almost as if they perceived the video game as one form of meditation.